Saturday, 10 March 2012

Entrapments production dairy:- plot design part one

Well I mentioned the possibility of this production diary in the weekly art chat I attend and received some encouragement over there. Anyway I think it's about time I got started. Hopefully it will be educational as well as document where I am in the story. Let's start by getting everyone up to date with looking at entrapments plot design.

Plot design is vital to comics. Without it you just have a bunch of random pictures shoved together for no particular reason, and most of us aren't interested in experimental comics. Plot design has many names, I'm sure most would just call it script writing. I however don't because I don't actually start with a script in most cases. We will look at script writing and different approaches later but first how we begin fleshing out those ideas. The comic I'm working on is called entrapment. I began working on it 8 or 9 years ago. Not constantly but that's when it first came about in it earliest form. Entrapments writing is quite complex and since then I have found better means to do so. I will discuss some of them within this segment even though they are not related to entrapment, because well its always better to review what didn't work and what did and what could have been implemented to make it a better writing experience.

Don't worry I won't be spoiling the story for you guys. I mean that would suck if I did. the whole point of writing a comic is too well let the art and words do the talking together and well only half of it exists right now so you will have to wait for the art to arrive. I have been told its quite visual in places from the few people who had the pleasure of reading it several years ago and really have some awesome opportunity with the art because of it. Some of which will present a challenge and I might talk about once the pages have been released ^^ so let's begin looking at entrapments creation shall we?

[Just to note that entrapment originally was not written as a comic. I have a BA honours degree in film and TV production, and part of that was script writing. Entrapment originally was intended to be a short film however it never got made due to what was deemed as to many effects and out of our budget range. There is also the fact my interest in filmmaking dropped and I began to get more into art and telling stories that way. ]

The thing that's most likely to destroy my comics

This is probably the biggest obstacle that stands in my way. It's not time, knowledge on comic making, procrastination or anything like that. It's actually my confidence. I'm not a confident person, especially with anything to do with writing is involved. I have a very hard time with writing, it doesn't come naturally to me. I find it very frustrating to get what's in my head onto paper at times and usually I talk myself out of posting something as simple as a hints and tips journal etc. I worry that my writing isn't going to be very good. So ultimately what is most likely to kill this comic is going to be my lack of confidence in my writing winning and convincing me to abandon it.

Don't worry it hasn't succeeded yet, I'm not looking for you can do it support or anything like that, I in fact tell you this because I feel it's important to let people know you have these inner demons. I find by getting it off my chest I feel better. I also hope that by mentioning it people will release that every artist has fears about their work... these are mine and I will overcome them. I hope you do the same.

Coming up with ideas

I personally don't approach every project I do exactly the same. I think ultimately you should do what works for that in particular project and the such. Entrapment started in my very early script writing days as well so it's far from perfect. Generally I write all my ideas down no matter how bad they are. This can be through dialogue, notes on story ideas. A character or whatever. I even note down individual images and such. I always find its best to record all ideas no matter how bad or even how inappropriate for a project at the time because it may be helpful in the future for a different project. I also think it's important to read those notebooks back from time to time because well so pretty good gems might be hidden in there and might even spark off a better idea. This is what happened in entrapments case.

At the time I was doing my first year script writing module at uni and we had been separated into scriptwriting groups. The idea that 2 would write the scripts and the other 2 (or 3 in other groups case) would act as an editor and aid in the development of those scripts. Anyway we as a group had to bring ideas to the table and well after a pretty lousy discussion of coming up with no ideas what so ever we ended up saying "lets go away and meet again tomorrow or the day after and see what we come up with" so that's what we did.

I don't do well under pressure. Ask me to sum up my story and such under pressure and I can't. I just draw a blank. Its why I have never attempted to talk about the summery of the story in the chat because I'm super bad at it. This also applies with coming up with ideas. The pressure was on and there was no way in hell I was going to come up with something that wasn't lame in a couple of days. Anyway I ended up flipping through my ideas book and there was this sheet of paper with some typed up stuff and read it back. It must have been the worst written poem on the planet, it most certainly is to the point where I can't read it today without cringing. But remember how I said potentially bad things can be the bases for better things. This was one of those moments for me, I felt I could build upon it and make it better and that the ideas behind it where good. Even if it was badly written. That and I was kind of hoping that the rest of my group would have a better idea. Remember that lack of confidence I mentioned. It was pretty much kicking in here.

So I took said poem to the script meeting. We had already decided on one idea which was actually abandoned at a later date, so it was just the second scriptwriter to find. Apparently I was the only one that had anything. Apparently I had to tell them this idea. And so I told them and it apparently clicked with them. All of a sudden I had people very excited about my shitty writing and while I didn't have to be the writer if I really didn't want to the rest of the group kind of said this is my thing and only I could do it justice. At least give it a try.

This was for a film so I had to prepare a pitch to pitch at our next seminar. Pitches are used in the comic industry too, you pitch story arcs to marvel for example. So talking about it kind of relevant. Just I'm not going down that route with my comic. The pitch did not go so well. My pitch was weak, my 25 word premise wasn't eye catching, my Witten treatment didn't have the flair to capture anyone's attention and my spoken pitch well it involved taking more and more steps backwards away from our tutor and trying to disappear into the background. It was defiantly not a good pitch. A pitch is where you sell someone your story idea. And while yes my idea was developed it wouldn't have been in the real world. There is a theory that we actually pitch successfully all the time.

According to Elliot grove when a friend or relative rings us and goes what's up? We will pitch our problem at people to get sympathy or prospects in love or work to gain support and admiration. We will tell you won't believe what I did the other day to create wonder or tell an embarrassing event that happened to ourselves which we will usually play for sympathy or to make someone laugh (I personally favour the laugh route) and if we manage to do these things we apparently should be able to pitch and have the potential to pitch well. It's just a lot of us fail when it comes to pitching our own ideas. The good thing about working in a group is that they're there to go "hey that wasn't so bad, we think you can do this keep trying etc. etc." That and there's also the sense of shame you feel if you think you're going to let them down.

My 25 words are different today to what they where back then. right now it is:-

Guilt can be all consuming. The guilty must be punished but not everything is what it seems. If things don't change soon she will break.

I think I can do better. Maybe I'll try again once I've started drawing it. I've defiantly got to write a better blub/synopsis that's for sure. Way to revealing right now. Need to sell the sizzle and not the steak. So far I have found having some form of synopsis to work from is really useful to keeping your story on track. It's like saying this is what it's going to be about now don't get side tracked generally a quick read of your synopsis and boom your away planning. This is something I have learned since initially writing entrapment. Ground level (the comic that I plan to do after entrapment) has a synopsis and its certainly making it easier to develop the characters, do the research and come up with the story structure for it. Even if I am purposefully trying to stay away from it right now as I don't want to get distracted. It means when I come back to it I know instantly where I was going with it. And whether or not a scene enhances the story or is just filler which we don't want.

Come back next time for part two of plot design. We'll finally touch the script writing process.

Saturday, 3 March 2012

so its been a while...

i have gotten complacent with posting here. its not that i dont do art anymore on the contry i do. i infact are undertaking a big personal project as we speak its more i'm bad at updating at times. and this year i have decided to make that my art resolution. update my tumblr and my blogger more often. anyway in an attempt to get this blog upto date have some art :D

lets start by looking at the sketchbooks work. all of these are charcoal though techniques have changed by the last one ^^



now some work in progress for a watcolour piece. it was suppose to be for a weekly chalange over on the IFX forums that i failed to compleat. need to get back to this one and finish it. it is the sun tarot card.



digital works up next both sketches, work in progress and finished pieces. painter and Photoshop have been used here. i need to learn how to use painter more methinks. i'm going to order a book to help me. the portrait is defiantly going be finished that's for sure.




anyway thats everything i have on the pc and ready to show. gonna have to kick myself to scan some more of my sketch books... i ave a bad habit of grabbing the one nearest me and drawing in that. so there very al over the place.

anyway hay drawing/ whatever you guys do

cherie

Thursday, 16 June 2011

a cuttlefish

i actually drew this for drawing day just sadly didnt get it uploaded to the site because i had to dash off to work. ah well better luck next year. i had to pop the pencil on the page becacause the page wouldnt stay down... due to glue that propebly shouldnt be there -_-


and another face. had fun with the shadows for this one :) though they are some mistakes. will keep practicing.


thanks for reading :)

Saturday, 4 June 2011

charchoal drawing


i started this yesterday so it proberbly doesnt count as a drawing for drawing day :/ hopefully i'll get another one drawn later today :)

Thursday, 2 June 2011

more sketches

i'm trying to update more of my sketchbooks (notice books) so hopefully you will see more stuff over the next few weeks


some wip's and sketches

so much for me finishing what i have already started... ah well.






Thursday, 19 May 2011

fun with painter 12 and line work for a painting

i started this over a week ago and messed up so are redoing it. heres the line art. should be fun and i know where i'm going know and not to use that colour for the leaves.


will update soon with more work on it.

also i have been playing around in painter 12 especially the kalidiscope feature just for fun :D. i'm still getting used to the brushes and what but hopefully when i'm more familiar with it i will create some actual art :) some are worse then other however enjoy :D










Wednesday, 27 April 2011

scrapped it

i finished this a while ago... well i'm calling it finished. to many mistakes to want to keep going with it. its one of those pics where i'm actually thinking of redrawing it compleatly and fixing it. we shall see. anyway heres where i got up to before i scrapped it


on other news my comic is going fairly well. once i've got these 6 pages done i will have the first chapter fully planned and ready to go.

i'm also about to start a watercolour painting. just finishing the sketch off and i'm ready to go :)

Friday, 22 April 2011

a sneak peek

so i'm working on a dragon age fancomic for well fun and practice. i'm planning on using it as a tool to get better at art as it will force me to draw things i havent yet and work on my expressions and angles. anyway heres some of the roughs pages 1 to 4 then pages 17 - 24 some may change but this is what they look like so far :) please excuse my hand writing.



anyway enjoy


Thursday, 7 April 2011

faces

some face studies. going to colour these with present colour palettes consisting of 5 colours


and because someone didn't like the speech bubbles on another site i'm uploading this with no speech bubbles. i need to figure out a better way of doing them :/



learning light and shadow

you might have noticed that i've kinda been working in black and white or with a coloured texture over black and white recently. this is part of my plan to get better at light and shadows. so here are some studies of how light effect spherical objects. the first one is defiantly wrong. oh and just so you know no refs used. all done from saying oh the light source is here so it would look like this.



i also bought a tutorial video from gnomon workshop that is about the tonal female portrait to help me improve there. its been quite an enjoyable watch so far... though he needs to touch on the basics before diving right in. so you will hopefully see some portrait studies from me in the future.

Saturday, 2 April 2011

digital scribblings

quick face study. i actually have 6 other face studies that are in progress however i'm using them to use limited colour pallets to colour them. will keep you updated. i'm still getting used to drawing in photoshop i am however enjoying it. this is also a rough for one of my comic panels :) though this one will change quite a bit as i want her in shadow so she's not as recognisable here :D this isnt the warden character. i need to build Leliana's face shape more right now its not looking much like her. luckily this is just a plan :D

done as a study. i tried to paint a panel for the comic i'm working on. things are still subject to change. i watched these videos about useing photoshop to create panels and what not and apparently elemts is missing some features there :/ so the panels are not how i would like them to look.


I have been playing around in photoshop and while it will never replace my paints completely I am having a lot of fun right now. photoshop was something that scared me. i felt compleatly lost when trying to use it. i own a copy of elements so its not the best lets leave it at that. tutorials don't match it for example and features are missing. I'm hoping to get CS5. the price for photo shop is always off putting. right now i cant afford it. I'm hoping to raise the funds somehow though. just need to make a plan of action for it :)

still debating of whether to do it digitally or traditionally. i'm actually leaning to a mixture of both. any who time for lunch.

Wednesday, 30 March 2011

my latest wip

i haven't a title for this one yet. i have been doing a lot of work for my comic recently. mainly paintings and planning for the warden character of the story and the script itself. i'm a little annoyed as i have to rewrite some of the chapters as there on the dead pc... that or buy one of those cases that i can put a hard drive in... that would probably be easier. we shall see. lots of work to do on this still. i hope to get it done buy the end of tomorrow. the background while simple was quite fun started off yellowish and has slowly shifted to greenish. i love working with lots of glazes.


before i finalise her design i'm gonna look into hair. think i could do a better job of hair in general. i liked my barbarin pic's hair quite alot. think i've lost that Art nuvor feeling. also i might actually ink the hair after i've painted it wont be as set then. something to experiment with. probably gonna work on lots of portraits as i need to work on faces and expressions and what not. i think i can do portraits for the next month and if i do them quite small (i'm planning on A6) i hopefully can get more done and improve more because of it. i will get better at drawing faces.

Monday, 21 March 2011

trying something out

yes your eyes are not deceiving you i'm working on a digital painting. i wanted to try using the colour layer mode to paint. and originally i was gonna print it and copy it to watercolour paper that way but kinda got carried away. especially since i seem to be figuring stuff out about photoshop recently. i actually created a brush from a jpeg file today and feeling pretty pleased with myself. i've also figured out how to have 2 windows showing the same picture which is useful. she still needs work. its the warden character for my dragon age fan comic. still figuring stuff out and what not. i actually hope to start work on it soon :)


i actually have several chapters planned out already for it fully as well as bits and piece here and there for further in the story. i want it to look like watercolours. but here's the thing watercolour can be pretty slow. however i actually may have figured out a solution for it. paint the comic in grey scale watercolours and colour it digitally using layers set to colour etc. i need to research this a bit more though.

i'm also thinking of doing a name change from the defult wardens name neria to something else. i'm thinking Elida same flow so it will go with her surname and meaning small winged one which wardens symbol been a groffon and elves been smaller then humans is kinda fitting. not sure yet though.


Thursday, 3 March 2011

the barbarian, mushroom glades change in direction

first off my barbarian self portrait is compleated all that is left now is to play around with the colours in photoshop and a little bit of clean up. i'm hoping to get that done soon. i'll update once its done



so i went back to the mushroom glade painting. i'm hoping to see my sister next week if shes free. its good to have a deadline :) anywho i have actually been unhappy with this painting for a while. i think some of the changes i have made have improved it, the depth is better at the background foliage, and i still need to fix that depth in places

i'm not happy with the grass under the faeries feet so i am trying out this absorbent ground which acts as magical white out to hopefully fix the problem. we shall see. hopefully i will have an update for it soon :)




Saturday, 12 February 2011

self portrait with a little bit of fantasy - colouring

some work has been done on this self portrait. hopping all over the place. the skind shadows need deppening in places but i'm gonna get the hair and fur finished next i think before revisiting the skin.


my camera isnt doing the best of jobs capturing the glazes and currently i dont have photoshop to make adjustments as my pc has died and cant use the other pc right now.

Wednesday, 2 February 2011

a self portrait with a little bit of fantasy

well a lot of fantasy but you get the picture. i spent the day transferring my slightly changed from the last post digital sketch to paper. i noticed my art has improved since i started drawing predominately digitally because of all the little tweaks i can make and how easy it is to do them.

i messed up in the inks a bit :( still geting used to my brush however because is brown in and i'm painting the fur brown (which is where i made my little mess up) it shouldn't be too noticeable. we shall see. if it is well i'll have learned from it.

i'm hopefully gonna start painting it tonight :)